You should already have it. Barely any previous modding experience required. Step 6 The goal is to adjust the body sliders to fit body inside and conform to the outfit shape. Sometimes you need to use deflate and smooth brush as well. Sounds like you're missing the texture. Go back to the Meshes tab, right click on the meshes and copy bone weights.
Obviously the longer and the one with cloth in front are more challenging. If your lady appears to have multiple sets of breasts clipping through outfit, there may be too many reference bodies in game either from your meshes remember that checkbox? Make sure to update all of your graphics drivers manually. It is also possible to create mashups of various outfits by loading them all into the program, keeping the shapes you like and deleting the ones you don't. To do that, multi-select all of the outfit shapes in the list and choose Copy Bone Weights after a right-click. In that case better to leave jacket static and expand areas in Outfit Studio using brushes to reduce clipping with movement from breasts. The same principle applies for any body type conversion.
Use brush size a little bigger than the breast size. Again, any issues you have with enabling the features of BodySlide should be directed to its own mod page. Or can the in-game outfits be adjusted so that everything fits? Unless you have set it active, then NiO is not a problem. Alright, alright, I hear you and I promise I'll be fixing life and game as soon as I've enjoyed them enough as it is. If you use it, then you will not need to worry about customa animations or items that require skeleton nodes. For 100 I added more size to everything arms, legs, hips, waist, belly, breasts , but still not to extremes. However, including the spines also may stretch the armbands.
If you have a custom build then you need to make sure the armor matches your custom build. I didn't really understand you steps? Outfit Studio lets you convert outfits between bodies using conversion references, create your own sliders for BodySlide, correct animation weights and edit meshes with brushes or transform tools. Your nude body should now have breast physics. Avoid equipping both else risk wild physics weirdness. If you've got any problems, locate the main Mod Organizer executable Mod Organizer. Her front is covered enough, and why not show off her butt? However, you ra correct in that some features will require custom skeleton, to work correctly. I explained the process with BodySlide output.
Do Step 1 - Step 6 for the main outfit then repeat Step 1 - Step 6 for second item. I've noticed a lot of the standalone follower mods coming from asia are all using NiO Netimmerse Override has an unsolved problem with head overlays. I have been searching for a long time for anything that explains how to use Body Slide preferably a video but have not found anything. It already has base textures, but you can always provide custom textures instead. Make a backup copy just in case. . Select the shape of the outfit you want to adjust, fix the clipping and do whatever tweaks you like.
Also look for unnatural stretching of the garment, anything that looks odd. The breasts need to be higher and shaped more pointy. Type desired file name in Display Name. And the number of polygons is different. Only required if you want to mold the outfits to a different body shape.
I have no clue how to attempt to get the tattoos. Again, play around with the sliders, see what you like. Try removing the armbands using a zap slider. To add an outfit to one or more groups, use the group manager accessible at the top-right of the BodySlide frame. If your outfit does not come with BodySlide supporting files then locate the mesh file extension. The hips and thighs need some work, too. Originally posted by :As others noted, try manual install and make sure you've edited the correct ini-File.
How do I share project files with others? Take a screen capture if it helps. Bodyslide builds the base models used by everyone in the game. If in character creation you moved the weight slider somewhere between then the game uses these two files to find the resulting shape. Its always better to have something standard instead of authors doing work for one or the other. Any clipping issues in those areas clip while standing still which just need a bit of brush work. Step 4 and 5 You may need to toggle the eyeball to find body reference that came with the outfit if not labeled.
Marksmage Garb Armlet: Repeat arm and shoulder adjustments from the top. Required to build the armor to your body preset. It should run correctly, if you added it to application list as presented and run it from there. BodySlide will ask about different versions of same gear, if you have installed conflicting files. If the decapitation crash problem with NiO could be solved, then peoples would likely distribute such visible features like moles as RaceMenu overlays. Allowing some stretching for a snug fit is perfectly fine. Start a new project and experiment with the sliders for the areas in question.