As one might imagine, getting the Red Talon sword is easier said than done, but the quick version is this: flip the power switches in the Laboratory, Morgue, and Command Room to reveal coils in the Command Room. Step 10: Sink the German warships Head back to the flak gun in the artillery bunker and charge the battery the bomber dropped in an earlier step, by killing zombies next to it. Grab the battery and place it in the Right Hand of God. Repeat this process a total of three times and the Panzermorder should be defeated. This is a reference to the end of the Mayan calendar on Decemeber 21st, 2012, which some believed would mark the end of the world. Attacking a secondary statue will change its direction, but also adjusts the neighbouring statues. Using the head on a painting Boss Fight! I don't think they'd just be put their as decoration.
Darkest Shore Easter Egg Boss Fight We're almost at the end for the inevitable big bad boss fight! Step 2: Acquire the Ranged Ripsaw and the Übersprengen machine Pack-a-Punch Here is on how to build and upgrade the Ripsaw and a on how to unlock the Übersprengen machine. Use your saved-up jolts to unlock the two doors inside the bunker's Command Room area, and send one person into the Laboratory and another into the Morgue. Use a grenade to open the plate and use the Wunderbuss to charge it. Now every player has to head over to the sacrificial room in order to trigger a lockdown event. The steps are: Step 8.
Step 1: Find the short-wave radio sitting in a corner in Main Street. Step 22: Prepare for the boss fight. There will be a Brenner zombie inside, so you should be careful when taking him out. Defending the Lightning Rod at the base of the Tower Charge Zeppelin Generators Did you think you were done turning things on and defending them? Alternate between your Shellshocks and make sure to stay clear of the fire. Pest Zombie When the pest zombie spawns, use the Ripsaw to fire at the colored fuse boxes to send a fuse flying towards him of the correct color. Once all the Meistermeuchlers have been dealt with, a cutscene will start to play, signalizing the end of the easter egg.
Please refer to the little passage at the beginning of the post for loadout tips. Up the stairs and straight ahead. Once the second panel has been activated, a third panel will open up on the right side of the Salt Mine door. Pick it up and use the projector to attach it. Once it has finished building the weapon you are able to pick it up and wield it.
As soon as you enter to lab to the left there will be. Now you must kill a horde of 5 - 10 Pests with the spike trap is activated 3 times. I found some near the tail and near the smaller spot lights. Now you have to get kills near the Überschnalle to charge it up. Now you have to turn all 5 dials until you find the numbers with the purple fingerprints on them.
Once the third is down, the Third Son will drop and you can place it in the Ancient Room. Pull the switch in the tower area to initiate the lightning rod. Make you way to the clown doll and kill zombies near it. Activate this machine and each number will be marked with a color. This step is tricky because players have to find three tops that will spawn randomly in different locations around the map. And the last one is beside the gate before entering the tower area. Clear out the zombies, giving you time to turn the crank in the center of the room.
Once all 3 are turned off, the event will end and the door will open. So I guess the next step if there is one. Must be something if its spread out in the map. Proceed to the next round and then repeat the process for the other safe. You must now protect the machine until it has finished producing your upgrade piece. Players will need to go into it with solid loadouts and a deep understanding of The Final Reich map if they hope to survive. This will spawn in a friendly Bomber zombie that needs to be escorted to the artillery bunker and kept safe on the way there, as other zombies will attack it other bombers are particularly lethal if they get too close.
Would be hard to miss. The Wustling must die before the trap stops working. You must then interact with the station next to the machine 2 times, the 2nd station 1 time, the 3rd station 2 times, and the 4th station 3 times. Assault Rifles Weapon Name PaP Name How To Acquire Cost Wall Location s M1941 Emma-Gee Wall Weapon 1500 Jolts Laboratories M1 Garand G. The Brenner head should be in the location of where you killed the first flamethrower zombie. Step 4: Shoot down the Stuka bombers German Stuka bombers will spawn and keep flying over the island.
This will reveal the Red Talon sword which can be picked up now. They are always in the same spot. Inside you will see four colors with numbers. The flares are kept inside a box located within the Plaza. Step 5: Inside the Wunderbuss cage is a cash register.
Keep blasting them away till the pool of blood fills in the center of the room. I hate saying it but they are repeated assets. It later turned into pseudoscience Zombies!!!. Now it is time to gear up, as the only thing left is the boss fight. Shoot at these lights to make a generator fall to the ground. Plenty of Wüstling zombies will spawn in and one amongst them will be glowing.