After crossing a thin path with flames on either side, you come to a large statue with pineapple switches for eyes. Then, a sparkly Golden Banana is rightfully yours. To get back to the Mermaid's Palace, go to the lighthouse area, and dive down to the deepest part. Next to it is a large hill, with a gate at the top. In a separate multiplayer mode, up to four players can compete in deathmatch and last man standing games. In one of the corners is a large, yellow object with a small hole at the front.
Climb the second latter, and you come to a large, thin tower, with platforms spiraling up the side, every other one going in and out every few seconds. If Krash comes near you, carefully time your jumps so you rise above his club swings. This game has it all for you Nintendo Ape fans. . Additionally, Funky will sell you a sniper add-on for your weapons, where the sights take on an authentically wild swinging motion as you zoom further in to faraway switches. .
It goes around the bridge area, but never above it, always below. Defeat it, and take it back to Snide. Algae Tunnel -- The tunnel in the sunken ship area that is covered in, obviously, algae. Activate it to open a door elsewhere. Now you must put in a secret password by activating the various switches. Then fly to the northern end and land on one of the platforms, immediately killing a Klump with an orange. If you don't remember doing so, don't worry, just go to the garden area, and to the large, open clearing surrounded by fencing.
Uncover bananas and switches by destroying the nearby huts with the charge attack. Activate the Lanky pad to open the greenhouse door, then go inside. You will find a large barn, on the opposite side of the section than the thorn bushes. We're used to seeing ice blocks glitter, bulbs swing and fireballs bounce, but not realistically lighting up characters and casting multiple shadows as they do so. .
Gorilla Gone Chunky can render himself invisible by standing on a Chunky Pad. Activate the Diddy switch, then swing across the vines to the bonus barrel that appears. Lumsy, and he will open up the jaw of K. Play Diddy's guitar on it to make the glass slide away, and go inside. Until then, I hope you can find help elsewhere. On the right-hand side wall are a stack of crates, so climb up them.
Way, wayyyyy above, Diddy's final Golden Banana will appear. You will immediately see a red Kasplat enemy in the middle of the subterranean passage, so go kick his face in, and retrieve his ever-so- helpful blue prints. Hop in and rocket your way to the top of The Palace, where a Kasplat hides. Destroy him, and collect the blue print it leaves behind as if you need to be told! Now, fall through the hole, and presto, another banana added to your counter! It's all pitched at just the right difficulty level, too: no puzzle will stop you in your tracks, but there's a pleasant 'aah, I see! Even rocket to the sky K. The time limit seems far too tight, until you realise that you're allowed to use your Peanut Popguns.
Activate them both to lower the gate. Rool's castle, you will find a Tiny pad. Avoid going all-out for speed - hold back a little so you don't crash into the beetle at junctions. . This is a test of patience, and all you have to do is wait for them to turn away, then quickly scamper by, keeping their pattern -- which never changes -- in mind. Cranky will give you the chance to play a full version of Rare's Sinclair Spectrum classic, Jetpac.
Once on the ship, do a simian slam on the trapdoor that is easily visible. For example an indestructible object or also some out of reach area too and then the player must eventually backtrack to resolve the impasse after acquiring a new ability and this is common for every player. Simply feed each row as fast as you can, and you shouldn't have any problems. Climb up to the rocky catwalks, and go to the small cabin with a bongo pad in front of it. The first possibility is a room full of zingers, a Golden Banana floating in mid-air, and two bouncy mushrooms that serve as trampolines. Using sniper mode bought from Funky , shoot the peanut switch to cause many chains to come down from the ceiling. You have a limited amount of time to get there! As the gorilla Donkey Kong, the player explores the themed levels of an island to collect items and rescue his kidnapped friends from K.
Super simian slam it, and go into the door that opens. Use the Diddy Barrel at ground level, and then rocket straight up, as high as you can possibly go, to the very peak of the giant mushroom, and you will find a Bonus Barrel in mid-air. Go to the waterwheel barn it has a moat around it , and use Chunky's primate punch to open the heavy door on the side. . .
Run up the ramps, and wait for the huge, rotating fans of the machine get to you. Doing this feat will require the Lanky Barrel near the start, which will grant you a lot of speed. Use the jetpack's flames to light the three candles in the room, and a Bonus Barrel will appear in mid-air! Pull the lever using the gorilla grab move, and the entire factory will come to life. Here in these islands the player will have to collect items and then should rescue all of his friends who were kidnapped from K. Talk about a difficult mini-game! We found it best to tap A and B, jumping and barking' like crazy, and pray that the beavers didn't steer themselves away from the pit. A re-match with that blasted scarab from Angry Aztecs? Activate the Lanky pad to open the greenhouse door, then go inside. Ignore the ones that lead to Hideout Helm, and use the other trio, which lands you inside of a Bonus Barrel! Geez, I wonder how you get the banana.