You can read all about it in , including instructions on how to get it running. People with nonstandard characters in their windows account names cant play, strange network issues are stopping people from authenticating with Rockstar servers which is still affecting me, I have to authenticate using my phone's internet, and can't access online. But I'm moving so fast that I hit the side of a train car and take a nauseating tumble through the brush, watching helplessly as my arms and legs flail through the air. I press the accelerator key on my controller ever so gently to go slow. The player's body will stand in a 60 degree rotation, with the protagonist's head looking forwards. There are four views to choose from, one of which is first-person.
This will minimize the delay between your control input and its effect in the game. One favored option is to play in first-person, but switch to third-person when you enter a vehicle. So, as the title states: You can now set your fields of view to whatever you want. Since these vehicles cannot normally reach these speeds even with Franklin's ability, this can be seen with the use of modding the handling line or with other vehicle mods. All is quiet as I scan the horizon.
Be advised: We do not yet know the game's anti-cheating measures - use at your own risk. So anyone who played in old quake days at fov 90 on 4:3 displays must use 74. I've already replied about disabling individual changes in another comment. Better yet, let someone else use it at their own risk and wait to see if anything bad happens to them. Launch the game as usual. Ooooh, wait a minute, I just got an idea while was writing this.
This video is also a pretty useful guide about what you can do. I don't want to jog everywhere in first person, I like to enjoy the awesome world you created at my leisure! Q: The game refuses to launch when I have the mod installed. Q: I don't want the mod to change all fields of view, how do I disable only some changes? Vehicles can be driven from a cockpit perspective with dynamic gauges and enhanced interior textures. The bright orange San Andreas sun is blinding, but the tinted mask on my motocross helmet helps dull the effect. If you can, please find value or head rotation degrees and allo to force it via ini. Featuring game news, discussions, content, updates and more.
Q: I set the FoV to 100 and everything looks weird! If you go a bazilion mph to everywhere you miss out on a lot of details imo. Q: Okay, but I don't trust you to run a file from you as Administrator. For example, the is stated to go 250 mph in game, but the speedometer only reads up to 200 mph, and the car can only reach around 140 mph. At the moment, it's not clear if this mod could get you banned for cheating. A: This is not required for loaders that aren't themselves called dsound. Also would be nice if any value would be re-read from ini during this toggle, I'm planning to add a feature to change settings ingame using the cheat code prompt, which I think is a better idea as you wouldn't have to alt-tab out to do it. Please fix walk in first person mode, Rockstars! I suppose setting it in real time is not good idea so somehow you need to figure when menu is opened and closed and add extra slider fov on this event.
But just wait until you jump out of a plane. If you want an ingame way of changing field of view, I might try utilising the cheat code prompt for that, but no guarantees. Outside of raw thrill-seeking, the camera angle is also ideal for just soaking up the beauty of Los Santos, Rockstar's vibrant take on Los Angeles. The changes are almost purely aesthetic: the visuals have been overhauled with significantly more detail, and, for the first time, you can play the game from a first-person perspective. But it might be worth picking up just to skip the story all together and experience the new, more beautiful Los Santos. Can you do this please? Parachuting from a plane over the mountains or speeding down a highway in a stolen supercar is absolutely thrilling.
Similarly, certain assault rifles i. Unfortunately I don't think there's anything I can do about the body position, but I agree, it sucks. Possibly the anims are reused, with some changes. This will increase the responsiveness of the controls. This was carried over to , and later the latter with the exception of free look.
I'll look at cutscenes, animations such as reloading etc. Another thing I would like to request - please give an option to change hold timing for weapon wheel function. That code is slightly different for every setting, too both the code to change and the patch to apply. The other mod needs to have a different name. If you like driving in first person but prefer the standard combat, you can play like that. It can be best noticed when looking at the sun in both first and third-person views.
Can you do this please? A: The mod overrides it. If will be able to even disable entire wheel, you will be my hero, double than you already are! As always, experiment with these settings to find the setup that works best for you. That will also save you from recompiling and reuploading tool after each minor addition and will save us from updating entire dll and downloading new versions, with such external ini configutation you can just post new ini settings we must add, some people may help to find more values and whole thing will be easier and faster for everyone. Because well, you know having this wheel in you face every few seconds when you need to change weapon is double annoying in first person mode, totally ruins immersion. I've only seen the sunglasses tint, can you explain that on a screenshot perhaps? The Original Grand Theft Auto V sub since 2010. Anyone who played on 4:3 with hor fov 100 should use 84 for any aspect ratio, it would. First-person view has been expanded upon in the enhanced version of.
In mouse mode it works in real time without fading, and mouse wheel just scrolling weapons in this wheel. I want to try again. When I'd bump into someone on the street they'd look me right in the eyes. The version 2013 is important! There are also a few other camera options once you are in their if you want to experiment. Anyway thanks you very much! You can now play the entire game — both online and off — in a first-person view, but you can also set options to switch between first- and third-person when entering or leaving differing game states, such as going from open play to cover, or entering a vehicle.