This begins the Mysterious Letter sidequest. Phoenix Dagger — From the access point near the tower in the City Ruins, go towards the rope bridge. Beastbane — Bought from the Resistance Camp weapons vendor. The exterior of the Abandoned Factory is technically counted as the City Ruins still. Tucked behind this frankly looking great for being several millennia old rusted truck is another electronically locked treasure chest. Ill send your reward later.
Mustve belonged to a child. Head over to the marked location and destroy the machines. Level 4: Beast's Roar - Adds a beast effect to close-range attacks. While facing the access point, head straight until you reach the edge of the white satellite circle on your mini-map. Data on the Old World A quest with no waypoints. Quest reward: Amnesia Creates an image of the user, drawing the attetion of foes and firing upon them with the Pod's ranged attack. But first weve got to deal with a small mob of shield wielding medium biped machines.
Charged: Shop Generates a powerful shock wave by slamming a Pod to the ground from an elevated height. Jump across the gaps ahead of you to reach the shrine. A war that could soon unveil a long-forgotten truth of the world. Head up a hill to reach the spot on the map below. Phoenix Sword — Found in the locked chest on the roof in the City Ruins where you start the game proper. The final three weapons enter spoiler territory, so don't read past this point if you are trying to stay clear of spoilers! Lost Girl Notable Rewards: Pink Ribbon, Blue Ribbon This can be picked up at Pascal's Village. If you believe it was done in error please contact the modteam.
Defeat her too and you'll get to keep her Type-40 Lance weapon as well. Theres a few lingering desert machines hanging out in the area but its not necessary to engage with any combat to complete this quest. All weapons can be upgraded to level 4. My hair is falling out. We just need to collect three items that have spawned in the area. Short Sword Weapons Faith — Found in a chest located in the resource unit near the Flooded City.
Level 4: Dragon Wings - Increases power of mid-air attacks. Combat Bracers Bare Fists — Default weapon. One of the emails is just Jackass trying to murder conduct scientific study with mackerels again. Lets take a look at the message and our reward. I intend to keep this guide spoiler-free, so any name drops will be marked with a spoiler tag.
A full list for all sidequests can be found. I guess I was wrong about not going back to the Desert Housing anytime soon. You mean that freaky machine we ran into? Let Emil Self-Destruct, then fight Emil again and destroy his last clone. They're mainly unmarked quests or quests with no specific waypoint. This is the end of the first-half of the secret quest chain. Level 4: Hero Sigil - Changes damage values and treasure chests. Which will be in just a moment since theres nothing else to be done in the Bunker.
Hidden out of view is a door, s with shields will attack you. Final Wish Watch 2B die. Optional: Buy meteorites from the half-wit inventor to make even more money. Route C: Nearby the beginning area of the Abandoned Factory where you first fight Marx Engel's arm in the Prologue, on top of the crates where an android and its beeping pod lie. You have one more spot to go to. Working like a machine to build a machine? Can charge up a grenade round that deals area damage.
Return to his hideout and steal his treasure chest. Before passing through the hallway that leads you to the library, jump up to reach a higher platform that takes you to the highest level you can access in the library. Location: Purchased from Devola or Popola at the Resistance Camp during Route C 3rd playthrough. I can confidently say that this is the very last time we ever have to set foot in this region for the remainder of the game. He must be riding near the Resistance Camp he'll be riding faster than usual. Hacking this produces a Paper Attached to Vehicle.
If androids had a similar system of families. It also the same upgrade augmentations of Stun-Up and the Energy Charge electricity elemental attack at maximum level. She'll appear after completing the Assault main quest during your second playthrough as 9S. Unmarked Secret Sidequest Part 1 Notable Rewards: Emil Heads Combat Bracers This next bit will focus on the somewhat hidden quest chain available after completing Emil's Memories. NieR: Automata's combat is an absolutely key part of the game, and part and parcel with that it features a wide array of weapons you can use.
Quest Help This section will focus on tricky sidequests that can prove difficult to complete. To complete this quest head to the location marked below in the City Ruins. Animal Rider Any animal ridden for 5 kilometers. Once you've completed the prerequisites, head to the Shopping Mall district. Level 4: Energy Charge - Charges on standby. This quest will first become available after obtaining the Scanner program.