A system a few of my buddies use ranks gear and medkits on a one-to-three scale, the same way the game does, with three being the highest tier. There are people out there who are just better than me, i understand that but right now i feel cheated by the game. I doubt we're the same region to be able to play together, but happy to help as much as I can. For the past couple months i thought i was missing my shots but then i recorded this kar98 6x scope headshot not registered and he was standing still. It happens a lot when you aim for the head, the difference is a 1shot kill or 1 hit for 17dmg.
Players will also be getting free goodies on registering! That can result in players taking damage even though on their side they got behind a solid object. Thanks for the well thought out reply. Arriving at a building from two different angles spooks anyone camping there, for one. Alright this one is solid proof. And even that game has its issues.
It would also allow players to kill someone who is 6kms away with relative ease. I've had that happen before. A good tactic is to pop out, take a shot or two, and back in. This game is unplayable like this Alright this one is solid proof. You can easily test this in the lobby with a stationary target.
When I first brought pubg I could not play a single round without constant disconnects, after my isp cucked around with my router for other reasons. You can argue that at this range, you should have hit. As of recently, I was searching a home with only a machete and I see a guy come out of a room so I rushed him with a machete, but I swung at his chest twice nothing happened then he kills me with a shotgun. Originally posted by : its client side, like the smoke gernades. Well done analysis on the netcode and server performance issues. There's a huge desync between what the client sees and what actually happens on the server. But when I'm waiting at the top of the stairs with an automatic shotgun and I get the jump on someone by unloading 5 or 6 shots into their head and chest while seeing blood spray then they turn around and gun me down with ease, that's when I get pissed.
That's only a replay, shotgun animations and crosshair positions are a bit incorrect and differs from what I saw on my screen actually. The event code is a redeem code that can be exchanged for the corresponding items in-game. Doesn't matter how much lag there is. You have the advantage in this situation, use it. Hit reg is a loose cannon, Ive had times where I would hit targets just fine but in other cases hitboxes are just non existant.
A good callout needs to first alert others, then quickly provide as much precise info as possible. Edited May 31 by Photon mkUltra Alright this one is solid proof. Player 2's packet loss is his own problem. Brendan Greene uses the word incorrectly possibly because he felt attacked by the media. When i check the killcam, i was peeking for almost 2 seconds, while on my screen i was jiggle-peeking.
Sometimes, I would drive a third car and lag slightly behind my squad when I have a sniper-rifle. It became more and more frustrating — and it's gone from my disk now, for a while at least. People get too tunnel-visioned in the looting process and it can be frustrating getting snuck up on. You see the guy first, shoot 9 bullets at him most of which hit, yet he still shoots you. You can't open doors,, you can't reload, nor you can't pick up stuff or players walking into that direction they faced the last. A lot of people hoard grenades and die without ever using any of them. Like I said, hit detection is client-side, not server.
My fps can go down to 35~45fps. I have no clue of how interpolation is set up in this game, probably a factor as well. This greatly increases your chances of pulling off a successful flank. Where you could turn into a werewolf instead of playing the standard shooter style, to move faster. With server side, player 1 will always get to see player 2 before player 2 can fire. He appears to be blowing up with dust.
I will try your weapon choice and aim leading advice. The event code is a redeem code that can be exchanged for the corresponding items in-game. And so, I present to you a collection of my experiences so far distilled into a list. This way, you can line up shots with your teammates and easily win the fight. I can help provide you with some answers for when he initially got out of the buggy. I'm thinking the people are complaining because they put a bunch of rounds into a vest only to get shot in the face. It doesn't look like lag.